geedav labs In development

Threads
of Life

A life simulator that runs in a web browser. You live one life from start to end, and the game tells it as a memoir, with one chapter for each year.

The game on a phone, at age 30. The year's moment, A Thought Turned Over: her fiancé Joseph used to say he did not want children, but lately he will not say it so firmly. Two answers are offered: ask him what has changed, or say nothing and take his hand.

Infancy, childhood, teens, young adult, adulthood, middle age, later years.

How a year works

  1. A momentThe year may ask you one question. A year with no question is a quiet year.
  2. Your eveningsYou have a small number of free evenings. You spend each one on a card: time with a person, something at work, or something for yourself.
  3. A resultAfter each evening, one line says how it went and what changed.
  4. A chapterAt the end of the year, the memoir gets a new page with a title and what happened.

Home life and keeping up a hobby happen without using an evening. When the life ends, an epilogue looks back over all of it.

A year at age 21, An Ordinary Year. Four evenings left. Cards on offer include being there for a former colleague, going for a manager's job, and the county finals with her football club.
A year's cards, with four evenings left to spend.

What the game is trying to do

The main aim is for the game's systems to surprise the player with how deep and true to life they are. Depth here means systems that act on each other. For example:

A move to a new club takes your family away from your partner's job.

A new manager comes in and does not rate you.

The memoir is how the game is told, not the main aim. How often things happen is set to make a better story, not to match national figures.

The game on a computer, at age 30. The moment Left on the Table: her partner Riley has stopped waiting up and leaves a message instead. The answers are to clear an evening this week, or to admit it has slipped away and let him go. The life stages run along the bottom.
Screenshots are from the game as it stands in October 2026. The people in them are made up by the game.

What is in the game

People
Friends and family can slowly grow apart from you if you leave them be. When someone's life changes, a card about it may come up.
Romance and family
A relationship moves through steps, and can lead to children.
Work
Each career follows a track. On the Ladder track you move up through standing and promotion. On the Sport track you play seasons, and your form and your body decide how it goes.
Team sport
Four divisions, clubs that go up and down, contracts, offers from other clubs, and managers who can be sacked.
Individual sport
A world ranking in place of a league.
The town
A town paper that prints only in a year when you make the news or something important happens.

Also: hobbies, school results, money, and a business of your own.

A person's page: Joseph, her fiancé since 2017. It shows closeness, trust and respect, what the two of them share, his own hope, and what has happened between them lately.
Each person keeps their own history with you.

How it is built